Filters

What happens when digital sculptures become one with the body? I was able to find this out using Blender. Deformable metal objects emerged that function as interactive AR filters and create an interface between body study and futuristic aesthetics. In doing so, I wanted to test how shiny digital material feels on the skin and how social media becomes a space for virtual art.

Art/Agency/School

Personal project

Year

2024-2025

Outcome

Filter

Function

Concept and 3D implementation in Blender